It's designed to be detailed even going as far as giving it a binomial nomenclature (scientific name) and assigning Domain, Kingdom, Phylum, Class, Order, Family, Genus, Species. The point of it is to look at how certain features, traits, and adaptations function in the wild and how that affects the animals life. The students then have to create a natural history paper/presentaion that Constructs an imaginary senerio where this animal might exist earth and assign its ecological niche, it's life cycle, behavior and so on. The overall concept of the game is to create an animal based off of 10 randomly drawn traits and features that an animal might have and then compiling them together to create an animal based on these traits alone. I know this may not be the normal post on this forum but I need some help developing a game for an animal behavior class that I am in.
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